@startuml
sprite $mms [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000001AEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA100000
00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFF9AFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFD01DFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFE2003FFFFFFFFFFFFF0000
0000FFFFFFFFFFFF9AFFFFFFFF400006FFFFFFFFFFFF0000
0000FFFFFFFFFFFD00BFFFFFF8000000AFFFFFFFFFFF0000
0000FFFFFFFFFFE2001DFFFFB00000001DFFFFFFFFFF0000
0000FFFFFFFFFF500002EFFE1000000003FFFFFFFFFF0000
0000FFFFFFFFF80000004FF300000000006FFFFFFFFF0000
0000FFFFFFFFB0000000067000000000000AFFFFFFFF0000
0000FFFFFFFE100000000000000000000001DFFFFFFF0000
0000FFFFFFF30000000000000000000000003FFFFFFF0000
0000FFFFFF7000000000000000000000000006FFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA100000
0000FFFFFFF7000000000000000000000000000000000000
0000FFFFFF70000000000000000000000000000000000000
0000FFFFF700000000000000000000000000000000000000
0000FFFF7000000000000000000000000000000000000000
0000FFF70000000000000000000000000000000000000000
0000FF700000000000000000000000000000000000000000
0000F7000000000000000000000000000000000000000000
000070000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_MMS(_alias) ENTITY(rectangle,black,mms,_alias,MATERIAL MMS)
!define MATERIAL_MMS(_alias, _label) ENTITY(rectangle,black,mms,_label, _alias,MATERIAL MMS)
!define MATERIAL_MMS(_alias, _label, _shape) ENTITY(_shape,black,mms,_label, _alias,MATERIAL MMS)
!define MATERIAL_MMS(_alias, _label, _shape, _color) ENTITY(_shape,_color,mms,_label, _alias,MATERIAL MMS)
skinparam folderBackgroundColor<<MATERIAL MMS>> White
@enduml